Games for Change! It happened! Robert Yang was there! This linkwill take you to his blog post that has embedded video (I can’t find the embed code, as it isn’t apparent from that particular site, so go have a look). It’s not much of a rant, so mch as it is making an argument for a more diverse setting in games. Name-checking some of my favorite designers, Anna Anthropy and Christine Love (as well as his own work), Yang offers such tidbits:
I think me and Anna Anthropy usually treat identity as the subject, as the pervasive context, as identity embodied within the world itself. Take a game about, I don’t know, about zooming in and staring at crotch bulges — saying that game is gay is like saying water is wet. It’s the most redundant thing you can say. Instead, these games are more interested in HOW we express / perform gayness, and HOW we live as lesbians, not WHETHER you’re closeted with this typical coming out story — which is important, but we do need more types of narratives.